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Downloads \ Other files \ kn5 converter

Author / Submitted by: Sterling

kn5 converter

Supports all Assetto Corsa models (cars, tracks...) from Early builds to 1.1 final.

Usage: kn5conv.exe [-fbx|-obj|-objZMhack] [input_file/folder]
More info in the readme

You could also drag the kn5 file on to kn5conv.exe

- FBX supports almost all model features, except specific shader settings or textures (ex. dirt, damage).
In case of multi-layer diffuse textures, the second (txDetail) map is used as diffuse, and the first is used as specular since it's usually a grayscale map.
A complete list of material properties is included for reference as user-defined settings
- OBJ does not support hierarchy, transformations or UV tiling. Therefore, these are "baked" into the model so at least it looks good.
- OBJ ZMhack takes advantage of a bug (or feature?) in ZModeler2 that creates usable hierarchy from OBJ models
I won't go into detail, it just works even if it's not supposed to :) Small boxes are created instead of dummies which you can convert and use to set pivot positions.

Credit: Chipicao



Tags: Kn5 , Converter

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