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Downloads \ Street Legal Racing: Redline \ Engines \ Chrysler V8 Pack V4.0 REBOOT (COMPLETE)

Author / Submitted by: Fireful0, MF_FLED

Chrysler V8 Pack V4.0 REBOOT (COMPLETE)



SPECIAL 2.3.1. COMPATIBLE VERSION: Special thanks to daveh19671 (Version 4.2) http://www.mediafire.com/file/82o8p8b7ogizqc4/mopar1.7z

ONLY FOR GOM-TEAM AND OPERATIONSTATION.COM!!!

Thanks for viewing the Chrysler V8 Pack V4.0 REBOOT by me, Fireful0!

In case you are wondering, this will replace the original Chrysler V8 Pack files in /yourslrrdirectory/parts/engines
Don't worry, though. All of the old parts by MF_TEAM are still there.

This pack adds new parts to one of the best engine packs for SLRR,
and also allows carburetors and transmissions to be tunable!
Don't expect everything to be perfect, as it is still in beta.

Thanks to the following people for making this pack possible:
MF_FLED (for javas and 3d)
Defiant (for some help and 3d)
Locomanusa (for awesome pictures)
CuPcaKe_Drifting (for some great 3d that was never included)
Burn Rubber (Alpha tester)
Racedriver43 (Alpha tester)
Zeprarex (Alpha tester)
cameronseren (Alpha tester)

Version history:
V4.0 = Main Release
V4.1 = Fix issue with carburetor location on dual quad intake
V4.2 = Fixed crashing problem with people using 2.2.1LE2MWM (Special thanks
to Colorage79 for sending me his game version to fix this problem!)
V4.3 = FULL RELEASE!!! One more air cleaner added, and 2.3.1. version added to download page. More will probably not be added, but you can never be sure! ;) Tags: Engine , V8 , Mopar , Muscle , 440 , 426 , Hemi , Ramcharger , Fireful0 , Mod , Workshop , Operationstation , 318 , 340 , 360 , 361 , 383 , Mf_Team , Magnum , Force , Team , Mf_Fled , Fled

Download: Chrysler V8 Pack V4.0 REBOOT (COMPLETE)

This download is for members only, you must login or register!

Filesize, kB: 0.0478515625KB

Downloaded: 2501

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91. Fireful0

2017-05-14 16:46

You have to use SLRR Editor. ;)


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90. JFuller0608

2017-05-14 16:43

When I buy the kit it wont let me put the kit in the car


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89. Charles09

2017-04-15 10:34

Also im going to assume that 4.2 doesnt like Bigboss 93 version of game nor L93V5 version. I will try it on a stock 2.2.1 LE2+MWM.


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88. Charles09

2017-04-15 10:32

Thanks for the reply @Fireful0. I have tried the previous V3.0 version of this mod. It seems to work fine with both versions of the game. Also one more question, how much more content is in V4.2 than V3.0.


87. Fireful0

2017-04-14 23:11

Charles09, thanks for your comment!
Currently, I am no longer in SLRR modding, so I can not fix the problem currently. (SLRR has been archived and is stuck on another partition of my HD)
Sorry for the inconvenience. :(
You "might" try uninstalling some mods you installed, to see if it is crashing with another of your mods. ;)


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86. Charles09

2017-04-14 22:29

Hey Fireful I have tried this mod on two versions of slrr but it crashes them. BB93s and L93v5 version. The crash usally happens when i look through catalog. Here is error log:

!Package conflict: multiple packages placed at the same location ( at parts\engines\Chrysler_V8_pak\scripts)
!Package conflict: multiple packages placed at the same location ( at parts\engines\Chrysler_V8_pak\scripts)
!Package conflict: multiple packages placed at the same location ( at parts\engines\Chrysler_V8_pak\scripts)
!Package conflict: multiple packages placed at the same location ( at parts\engines\Chrysler_V8_pak\scripts)
!Package conflict: multiple packages placed at the same location ( at parts\engines\Chrysler_V8_pak\scripts)
!Package conflict: multiple packages placed at the same location ( at parts\engines\Chrysler_V8_pak\scripts)
!Package conflict: multiple packages placed at the same location ( at parts\engines\Chrysler_V8_pak\scripts)


85. Fireful0

2017-04-09 15:57

Lachyb10, you have to buy the Supercharger kit found in the Engine kits section. ;)


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84. Lachyb10

2017-04-09 00:56

hey guys can anyone else please tell me where I can find the supercharger belt for the wiend supercharger kit? because I cant find it in the belts section nor is it in the kit.


83. MethaneCNG

2016-12-31 15:32

Sorry , my mistake , those files are not included in the v3.0.


82. MethaneCNG

2016-12-31 15:05

Will you include some files for the cars from the v3.0 ?


81. Fireful0

2016-12-23 16:53

Hi, MethaneCNG!
As of now, no new parts will be added, or adjusted, due to the fact that I have stepped out of major SLRR modding for now. ;)
As for getting that Challenger to come with it, it requires some java work on the main car java.
Check out this post:
http://streetlegalmods.com/forums/259185?m=posts


80. MethaneCNG

2016-12-23 05:55

Using BB's version of SLRR , I still get the occasional "multiple package" error , wich I think it's mainyly due to the 1966 Charger. But there are ways to "solve it temporainly".
Also , a few carbs & injection systems can't be set to the best AFR ratio and this hurt performance. Last but not least , the Blueprinted engine is fairly easy to unlock via SLRR editor but it's no big deal.
Firefoul , could you also make pistons to fit the stock conrods ? It would have not necessairly to mean new textures. And another pair of aftermarket heads , to lkwer CR , so superchargers would make a realistic setup (wich they don't on all but the 318).
Aaand , could you make strokers give less of a compression bump ? Maybe with 2 or 3 set of pistons instead of one , or if you want to keep it like this , rescript them to bump the compression from about 10.0:1 to 10.8:1 instead of 13.0:1 or 13.7:1 , so that it would be realistic to use pump gas. Main lack of this pack are injection systems , I think that 90s RAM used the 318 and 360 but fuel injected.
Anyway it's a great pack and I'm having a lot of fun with it. Thanks for the rescript.
Also , do you know where (or how to) can I find the files to make the '70 Challenger come with the Chrysler engine from the factory ?


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79. piotrek18

2016-12-11 07:27

Did anyone managed how to make this pack working with 2.3.1? I get error (multiple packages at the same location) whenever I try to get into intake systems... I splitted RPK in resource converter, then used BORAT and linked them again after that - engine blocks etc etc works perfect, just that fckin intake crashes game... Or maybe someone have 2.3.0 RPK working with newest release? That should fix the issue


78. Fireful0

2016-12-11 01:47

Colorage79, it would not have been fixed without your help. B)


77. Colorage79

2016-12-10 02:23

wow thanks for fireful0 to include me but i just help


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