Welcome, Please Register or Login

Downloads \ Street Legal Racing: Redline \ Miscellanious Parts \ Real Dyno & Nitro

Author / Submitted by: Gorgoil

Real Dyno & Nitro

Real Dyno page and new nitro script which shows added power by nitro in hp(No more questions about how many hps I'm injecting on the engine with 360 lbs/h)

HP calcutation has been fixed, showing now the real hp taking in consideration torque and max hp rpm!(The real hp calculation)

Defiant - Dyno graph image and beta testing
TKF - Beta testing
Silva92 - Beta testing


How to install: Just extract the folders in the .rar to your game folder.

For the ones with problems with seeing dyno graph numbers and text Click here!
Tags: Real Dyno , Dyno , Nitro

Download: Real Dyno & Nitro

This download is for members only, you must login or register!

Filesize, kB: 0KB

Downloaded: 822

report broken link


24. madbull

2018-01-20 07:01

i have a problem . when i try to see the dyno with the rb26 at stage 4 the game grash!!!!

23. Jaylor Timberswift

2017-09-13 20:03

Pardon my double comment, but I have encountered an issue with this otherwise brilliant mod. It seems as if the mod makes the game hang if the engine revs beyond 12000 rpm. I accidentally set the V12 to rev stock to 29000, but then the game hangs upon clicking the button to see the dyno sheet.

22. Jaylor Timberswift

2017-09-13 18:22

Hey Gorgoil, how do I get back the other tabs in the menu? I want to be able to see the parts overview again so I don't have to disassemble my car to copy my engine. I also want to be able to see my records for any car.
I made a sick V12 that is a keeper. Not too OP, 746hp with a 150 shot of nos in a Hauler's Whisper RC11 made for rally. I just increased maxWear on most engine parts so it doesn't self destruct every 50 miles.
Also, doesn't the torque also go up with nos or was that never implemented in SLRR?

Edit: I forgot to "pay homage" by saying I love the mod, because I really do. Stock SLRR seemed a bit misleading to me with dyno figures. Great job!

21. drakoat

2017-06-14 07:47

Game freezes when I check the dyno of a V10 engine :/
Tested it on car selector screen.

20. gorgoil

2017-06-05 18:29

I don't know but I think it's going to crash the game

19. Mostwanted

2017-06-05 13:51

good mod is it ok if i try to make it work in version 2.3.1?

18. hitman3695

2017-05-14 09:15

How to change to Nm instead of ft-lbs of torque for us metric users haha?

17. Defiant

2017-04-20 22:26

raise the maxconsumption value in the engine's NOS java

16. MethaneCNG

2017-04-15 10:53

Nitrous cars are a lot slower


15. samgdejesus

2017-04-15 00:02

Its all good now, just discovered that if you go above the rpm limit of your engine it will hang, so thats all good now, new problem is the nos, all my nos cars are now slower, how do you change the values? more hp

14. gorgoil

2017-04-14 10:01

Probably not installed correctly


13. samgdejesus

2017-04-14 00:30

Made a new career, it still does the same thing :(
Im using SLRR Redline Edition

12. gorgoil

2017-04-14 00:19

You need to start a new career


11. samgdejesus

2017-04-13 23:44

Great mod, mine works but hangs, crashes or doesnt show above 500hp and older save games, please help

10. gorgoil

2017-04-12 09:01

Yes SLRR got a N2O limit of 275hp, but in this mod that limit is removed!
If you want to spray more, just open the java of the rail you want to edit a change the maxconsuption value!
For correct calculations and numbers follow this info: http://streetlegalmods.com/forums/277986?m=posts


Total: 24, on page: 15

Only registered users can post new comments

Contact Info

Put your e-mail, skype, phone numbers or any other contact information here so that your visitors could easily get in touch with you.