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Downloads \ Street Legal Racing: Redline \ Modding Tools \ LE 2 MWM

Author / Submitted by: Davidov


A minor mod I made



Yes, it makes adding LE mods to MWM possible without converting :)
It's pretty useful, especially when everyone is whining about having to convert stuff to MWM to enjoy those new tracks (me included).

As the name says : Install onto your MWM...clean or modded. But start a new career. Just unzip.

You may notice some cars are not working. I have no idea why. They just aren't...Life's tough, get used to it.


Bugs and Fixes:
-Replacement Devil's V8 crashes the game, but I have made it addon and included it in this package, so now it's OK to use
-Engine kits also appear in "Clutches and Flywheels" section. That is because V12 engine's "Clutch & Flywheel" section has the same SuperID as the "Engine kits" section.
-Even though the icons shouldn't disappear (since I fixed that problem), if they do, replace frontend.rpk with the normal 2.2.1. one.
-Added modified Devil's V6 into the pack since the normal one's exhaust headers didn't appear in the catalog
-Fixed problem with battery and NOS textures not showing
-Fixed problem with LE shocks and springs not showing up (such as MisterSir's pack)
-Fixed 'missing cylinder head' error for Devil's V8



I have updated the game. I have made sure the rims filter works properly. So now, you will also have a rim filter which sorts the rims according to their size, just like the original MWM :)
I have included 2 versions : One with V12 support (but this means you will encounter the second listed bug - check bugs, higher up the page) and one without V12 support, which makes that disappear, but as I said, leaves the game incompatible with any V12 engine which uses LE SuperID's. Just replace the catalog.class of the original. Yes, that means you'll need the original package, and you'll overwrite that catalog.class with the one from the update.



Thanks to
Miran for the help he offered me and sources.
RAXAT for anwsering my n00bish questions.
Rolts and Diegorborges for testing, and their support and optimism that made me continue working on this mod :)
Credit for the paint goes to GT4.




Disclaimer - Experimental - Use at your own risk. If your SLRR f**ks up, it's because of something else, OK ? If you don't like it, stop bitching, turn off your PC, go outside and play soccer...If you want tech support, don't PM me, since I will probably just ignore the PM unless it's something serious. If you don't like it, don't use it, simple as that.

Links checked and generated 2/3/18
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33. Hamisxa

2012-06-18 18:56

Heyy nice mod!
Keep it up.. i wish i could mod but this seems too hard ;/

32. Locomanusa

2012-04-03 13:25

can you put your patch on GameFront Please Thanks

31. prince_ofdarknss

2012-03-31 13:29

quick question i just downloaded ind installed this patch works great except when i use the SLRR Editor i can not use any Devils engine kits in my cars i can only use the base game engine in them all i even double checked with the editor a few times i have tried everything i can think of any help will be greatly appreciated

30. GumballWatterson1

2011-12-12 13:33

ok, i put in what ever was needed to go in, I added a car, it wasn't there. Can anyone help me on that?
(P.S. I put everything in the SLRR 2.2.1 MWM folder, parts, sl, and all that was in there.)


29. sticky124

2011-11-03 14:48

I have a problem with this mod when i click next on my engines it just close's the game down why is that

28. shaggx

2011-11-02 11:09

solution for i4 missing clutch?


27. paulius923

2011-10-29 21:40

i have a nooby question? How do we properly install new engines into 2.2.1mwm since theres only i4 i6 v6...etc. i cant find the engines anywhere in the game

26. SLRass

2011-05-14 07:49

danm,i cant download the update,when i click the picture of the update,then it opens a bigger picture of it,can u link it here?


25. dewasha

2011-03-25 14:49

i found 1 error in the archive catalog.java the game crash if use, i delete the archive but i need the archive and i dont know repair archive to use


24. jangia

2010-11-19 18:12

yes i know ive had it b4 but i wonderin if it would work on le to add mwm mods to it im not that retarded

23. Christopher Jason

2010-11-18 16:49

Are u Fucked. This is for MWM so LE Mods work in it !


22. jangia

2010-11-18 16:02

will it work if i add this to 2.3.0 le

21. benjaboi

2010-10-22 10:46

theres multiple v8 and v6 blocks everywhere, its really annyoing and there are engine kits in the clutches and flywheels section of the catalog.......it there a fix for this??


20. lionm2

2010-10-09 12:15

Dude it works fine for me its great nice work....Everything works without a problem, but the only problem i have is i cant put on the exaust on devils v6 so no turbo for me XD......


19. jangia

2010-10-08 14:21

simply the best mod ever and yes it lets the devils v8 work without crashing it lets pretty much everything work :D :D :D :D :D !!!


Total: 48, on page: 15

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