Forums \ Street Legal Series \ Work In Progress Mods \ Separate audio tracks in shops and car lot! (2.3.1 b925)
for SLRR 2.3.1 build 295
(I Suggest only using it on this build. I will update for future builds.)
Make a back up of files before installing!
Copy music and sl folders in your SLRR 2.3.1
replace any files it asks to replace.
open game and check it out.
-Used shop has its own audio track
-New and Trade Dealers share audio track
-Car Lot has its own ambient audio as well
-What it really does:
Scripted to play specified 3-4 minute audio track when entering the shops and car lot. Works the same way Eventlist and HallOfFame does when playing audio.
-What it really does not:
A "sound.Looptrack" function would have to be hardcoded before I can make a decent size loop play seamlessly.
Not sure if it will work on older Revisions of the game, script states the fuction I borrowed was added around build 900 I believe.
It working on older revisions is probably also dependent on when the last time these java's were updated.
I take no credit for original .java files only for my edits to them.
-Audio track produced by Krimzon
-sound effect layers taken from freesound website and are zero attribution licenced released to public domain.
-Additional audio processing by Krimzon
This post was edited by Krimzon (2017-03-19 13:29, 1 months ago)