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Forums \ Street Legal Series \ F.A.Q / Help Section \ Can I somehow improve the handling?

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#1\2017-09-12 13:12

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de Germany

I think the handling of SLRR is a difficult topic, but I want to ask if there is any way I can change it myself. My problem is that my cars barely turn into a corner, only really when I let them drift, yet I see vids on YouTube where the cars are reasonably stable while cornering normally.

I have the Simcade mod installed if it helps in anyway.
#2\2017-09-12 13:49

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Tyre.java.

Modify that and you'll get results.
#3\2017-09-12 15:59

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de Germany

Is there any guide to what does what or should I just go in and change numbers blind?
#4\2017-09-12 16:22

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I'll take a look for you. What do you need to change in handling, grip, etc?
#5\2017-09-12 16:37

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I found a bit about changing rigidity and friction to increase grip, it seems like I have more grip, but my problem is that my Cars dont really want to turn into a corner unless I slow down a lot, if there is any value that kinda controls the turning capabilities of the Cars, that would help massively. I aim to make the handling in my game give me the ability to drive more precise at higher speeds, whether it is 250km/h on the highway or 120km/h on the touge, basically a more fun simcade-ish game.

Thanks by the way for feeling free to help me out a bit.
#6\2017-09-15 23:56

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http://elboricuadjeddie2013.listen2myradio.com/

I think you will have to use 221 editor or original car CFG to do what you want.



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#7\2017-09-16 14:52

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2017-09-16 03:56#285579 Locomanusa : I think you will have to use 221 editor or original car CFG to do what you want.



Wait what?????? o.O What does that have related to this????

Added 3 minutes later:

2017-09-12 20:37#285557 JDM.Dr1FT : I found a bit about changing rigidity and friction to increase grip, it seems like I have more grip, but my problem is that my Cars dont really want to turn into a corner unless I slow down a lot, if there is any value that kinda controls the turning capabilities of the Cars, that would help massively. I aim to make the handling in my game give me the ability to drive more precise at higher speeds, whether it is 250km/h on the highway or 120km/h on the touge, basically a more fun simcade-ish game.

Thanks by the way for feeling free to help me out a bit.

About phys you can't put too much grip on tires, make little changes, and about the turning it's on pacejka code!
#8\2017-09-16 17:06

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de Germany

Would you mind explaining a bit what the Pacejka code is? Is it even something editable? I know from reading a bit about mindeliszz' thread where he started doing his Rev Physics that it is something that influences handling.