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Should we use cars and models from GT2 for some mods for SLRR?

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43 Date 2015-09-19 00:43

Forums \ Street Legal Series \ General Discussion \ Poll: Gran Turismo 2 cars importable to ZModeler to be SLR mods

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#21\2015-09-23 15:31
Anyone still here??????
#22\2015-09-27 12:07
Come-on guys I don't want this thread to die out we could really be onto something here!
#23\2015-09-27 15:48

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So.. you want someone to take the model, and make a mod?
#24\2015-09-27 15:55

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I think that this would be a great idea!
Unfortunately, I can not model, and can only watch progress on this.
The first cars that you should do, if you do do this is the 1971 Charger.
But one thing: Are these models going to be high quality? Because, based on screenshots, the game isn't.
#25\2015-09-27 17:08

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They are very low quality, tried to uv map it, its chaos.
#26\2015-09-27 17:17

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Since they are low quality, and pretending that we make mods for the community, nobody will want to download it if it is a bunch of pixels. Is there a way to raise polygon levels if we could do rip out the cars?
#27\2015-09-27 20:36
Wow alrightly well idk if theres a way to increase the polygon levels as i have no idea what i'm doing when it comes to modeling, but if someone finds a way it would be great!
#28\2015-09-28 05:20

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I wonder how that would look in a 3d modelling program though.

Screenshot found across the net


Could you show a screenshot of how it looks inside the program, Sterling?
In need of fixing small things on mods? You´re welcome!


#29\2015-09-28 08:33

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Honestly, you wont ever get a good model out of it by todays standards. The models for gt2 were high tech for the time, but they are extremely watered down, and you would never get past how pixilated they would appear.
#30\2015-09-28 14:11

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elliot, I disagree.
There are ways to increase polygon levels, and that would help alot.
Now obviously it would be alot work, but it would be worth it if it turned out good. This is all in all a pretty good idea, thanks to Takumi, but we need people who would be willing to model.

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