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Forums \ Street Legal Series \ Work In Progress Mods \ 2.3.1 Valo waypoint day race (almost complete)

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#1\2017-07-04 00:44

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Current Files Here

So far I have the waypoint placeable with right click and Finish placeable with left click (subject to change once main scripting is done)

It will generate random upon entering race setup.

Waypoint will show in race and has nice little arrow like the finish line and on minimap it uses the same flag as start.

visual route data isn't accounting for start>waypoint>finish currently but doesn't seem to affect anything else so that's low priority right now.

ATM opponent targets waypoint but I'll need to adjust the size of the trigger to get the bot to slow down earlier.
As of now, if waypoint is on a turn, he'll just plow through and target finish after he crashes or turns around.

currently trying to figure out a "waypoint crossed" watcher at the finish line but it's proving trickier than I expected.
This post was edited by Krimzon (2017-07-07 00:59, 3 months ago)
#2\2017-07-06 22:47

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All of the working parts are scripted for the simple v1 of the mod.

Still need to increase size of trigger so bot will slow down in time in case of waypoint being on turn.

Next thing is trying to get both routes to show.

Will update to current build in 7.5 hours
This post was edited by Krimzon (2017-07-07 00:55, 3 months ago)