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#31\2007-12-16 23:09

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That is a nice ride. I had forgotten about it, but it's pretty shnazzy. And yeah, the green and red theme has me thinking ho ho ho already. In my neck of the woods Santa drives a Lamborghini, but I bet he drives vettes around during the off season.



#32\2007-12-17 17:04

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oh man :yes, my second favorite car in the world is that corvette Great job, cant waite to see futur Progress:) keep up the great work


Thanks to MikeTheTiga for the sweet sig

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#33\2007-12-19 21:43

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Cabo Rojo
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can someone make a new VETTE I mean the new Z06
#34\2007-12-20 02:10

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How about you? Please don't make requests for stuff. Get 3ds max, learn how to script, and do it yourself.



#35\2007-12-20 04:42

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I always liked fled's cars for the most part, his modeling has gotten WAY better. The only thing is the in game finish on the mesh like reflection etc that i dont like too much, but i could deal with it, because the rest of the car to me is great.
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#36\2007-12-20 04:51

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Yeah right , these guys and Mforce are making really good cars in like a month or less , and Fled - he's a muscle car modeling maniac :P I have every single MFORCE car and they're all great , but still my favourite remains the GTX
#37\2007-12-20 05:44

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ya thats tru they make the most muscle cars than any team or person in slr mod scene
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#38\2007-12-20 14:14

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So the reflections are in part determined by the car? Obviously reflectiveness and whatnot is taken into account, but does the texture mapping play a part in reflections? Kind of like the way some addon cars can't really have decals put on them. Or I could also probably be completely wrong about that.



#39\2007-12-20 14:20

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yes, i know what the problem is.. D A V I D told me.. it was some kind of mapping with a 3d program, maybe 3ds.. he said something about UNW mapping or some mapping.. anyway.. when u cant put decals on the mapping is bad.. and almost all their car are that way..

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#40\2007-12-21 00:32

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robban_9000 : yes, i know what the problem is.. D A V I D told me.. it was some kind of mapping with a 3d program, maybe 3ds.. he said something about UNW mapping or some mapping.. anyway.. when u cant put decals on the mapping is bad.. and almost all their car are that way..

Yeah LOTS of addon cars are like that. in fact only a few of them actually have correct mapping. But maybe by doing custom paintjobs in external image editing programs that could be overcome. At least to a certain extent I think it should help.



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