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Forums \ Street Legal Racing \ Work In Progress Mods \ SLRR 2.3.1 Unofficial patch

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#101\2014-01-13 06:50
This topic is officially created to bring new 2.3.1 Avoid hijacked the issue with the version of JACK. We do not care of his fucking release.
If you have news or questions about 2.3.1 drop here otherwise went to aillor

New Screenshot:








GT1 racing image and an image of the DTM Baiern in the cage paint can be seen. The rim will be customizable.

The games will be incredibly heavy, I'm in a hurry so that 2.3.1. It's coming soon I hope

SLRR 2.3.1 99%

COMING SOON!!!

This post was edited by DJ_Kepta77 (2014-01-15 17:34, 4 years ago)


#102\2014-01-14 15:28

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This is looking better and better!

I got a question hows the stability on 2.3.1? Is it better than previous versions?

I always hated those stupid random crashes playing even a stock game

DJ_Kepta77:
The games will be incredibly heavy, I'm in a hurry so that 2.3.1. It's coming soon I hope

How much i hate that S word haha Keep it up guys youre doing a great job!!!
#103\2014-01-14 16:50
Hahaha @RobikV3 you're crazy :) :) :) !!! According to my source the game will have no crash. For driving stability I do not know, but I think there's an improvement. If the previous version of this crash is because of the additional mode.

On the video below you can see that the conduct and stable. For better driving, I suggest you handle the XBOX 360 it manages sensitivity it either acceleration or direction.



This post was edited by DJ_Kepta77 (2014-01-14 16:58, 4 years ago)


#104\2014-01-14 20:46

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That video is very old and I would think by now it is no relevant in what to expect 2.3.1 gameplay to be like.

Love the new screen shots.

That modzona watermark.. very stupid isn't it.
CPU: Xeon X5690 Hexacore / Mobo: Gigabyte Intel X58 / RAM: 12GB DDR3 1600 Tri Channel config / GPU:nVidia GeForce GTX 770 / HDD: 120GB Corsair SSD - 2TB Western Digital - 500GB Western Digital External USB 3.0 / PSU: 1300W Tagan
#105\2014-01-14 23:58
@Singh Indeed there is some screenshots of modzona. We must put all the leaks in GomTeam because the site has almost no information about this new version.

Other novelty:
- Increased the number of starting positions to eight;
- Increased distance between the cars at the start;
- Outlined safe zones, travel outside the fines which would entail;
- Oran Park Trails and Vallelunga completely customized;
- Fixed a problem with GPS;
- Disable rendering of the sun on a cloudy day and the dawn;
- Improved source code structure of the city;





COMING SOON!!!

This post was edited by DJ_Kepta77 (2014-01-15 17:18, 4 years ago)


#106\2014-01-15 04:11

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Great then i cant wait to drive all those Sl1 cars they are 10x better than those crappy ones from SLRR Good luck guys!
#107\2014-01-15 07:19

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Cool progress RAXAT, maybe we can finally have a good looking stock SLRR again (without messing with ENB's and such)
Also, IDK if this has been answered before or not, but is there anything that can be done in the physics department? cause the handling atm is well...poor.

Also, this thread is hilarious :D People acting like teenage girls when one direction is in town.

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#108\2014-01-15 07:35

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2014-01-15 12:19#241883 mike. : Also, this thread is hilarious :D People acting like teenage girls when one direction is in town.

This, lol.

RAXAT, the progress of this patch looks amazing. It has been improved so much since last time I spoke with you on ICQ lol.

Just out of curiosity, how big will the install be with this patch?
Making NK748 jelly since 2009 :O


Psst..
#109\2014-01-15 13:04

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I would guess about 2.5 GB

Anyways awesome new screenshots, thanks for keeping us up to date
CPU: Xeon X5690 Hexacore / Mobo: Gigabyte Intel X58 / RAM: 12GB DDR3 1600 Tri Channel config / GPU:nVidia GeForce GTX 770 / HDD: 120GB Corsair SSD - 2TB Western Digital - 500GB Western Digital External USB 3.0 / PSU: 1300W Tagan
#110\2014-01-15 16:20
@Singh, it is normal that this topic must be held to Information.

new Screenshot
- Work on the drift mode.


- The work on the mode of Derby.


- Active work on a police chase plan (Hot Action Cop). Police vehicles are mounted on the machine and the player are generated depending on the situation. tracking system in development.


According to my sources, the badge (police car) has an incredible rate, it will stick in the ass and that whatever your car
SLRR 2.3.1
COMING SOON!!!

This post was edited by DJ_Kepta77 (2014-01-15 17:46, 4 years ago)


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