The first airplanes have found their way into Beam NG thanks to the modding community behind the game.
They are surprisingly sophisticated and its important to understand that secial functions / native support for airplanes was not planned, it just so happens that the physics engine for beamng is so awesome that these mods actually work.
The devs from BeamNG have released some information on the race update coming out soon. You can get an idea of how simple it will be to create races and layouts with the world editor.
This is good news for track / terrain makers like myself. The features seem to be coming together well and the game is starting to build "gameplay".
Above is a gameplay screenshot showing a race in progress and the new checkpoint indicator. Keep in mind this is a work in progress, especially the UI. That said the race system is coming along quite well we thought we would explain how it works.
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