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Asanti ELT162 "Rampage" 19x11
Sections: Downloads \ Street Legal Racing: Redline \ Rims and Tires
Tags: Forza, Rim
You know Quinton "Rampage" Jackson? No? So, maybe you heard about his widebody Challenger? It was featured in Forza Motorsport 4.
That's a rim from that car - exactly it's front rim of it (rear is much wider and deeper). Since FM4 don't have deep version (or mine rip, who knows) in LOD0, I did that I had.
IT HAVE REALLY BIG OFFSET!- it's best to use with widebody cars.
PS: It comes in 19x11 size, since there's really low amount of cars, which fit 24" rims.
PPS: Somebody have working offset script (source)? The one I have had weird bug, so I don't use it this time.
Forza Motorsport 6 Apex Announced
Tags: 10, 6, Forza, Pc, Windows
THE OFFICIAL FORZA HORIZON 3 THREAD
Tags: Forza, Horizon 3
I've been gone for the past days...
I'm sorry I left you guys for such long times but this had a pretty good cause
I've been playing Forza Horizon 3 and I say, its truly AMAZING
So I made this thread for the purpose of discussing things over the new game such as pictures, tunes, events, designs, videos and possibly cruises
I don't know who of you have Xbox One's but I've made a Gom Team group on Horizon 3 just in case if you want to do stuff, my Gamertag is HazelEyes7 just incuse if you wanna look and join my session
I KNOWthat I've done this before, creating a thread that's literally never been used but ill make my best effort to keep this thread lively with my pics and experiences
HAVE A FUN!
Sections: Downloads \ Other files
Tags: .net, Application, C#, Extraction, Forza, Open Source, Tool, Utility, Visual Studios, Xbox
Forza Studio 4.0 now officially supports the viewing and extraction of most cars (.carbin), wheels, brakes, rotors, calipers, tracks (.rmb.bin), and textures (.xds, .bix) from both versions of Forza 3 and Forza 4.
Its use is fairly straightforward in my opinion. Right-clicking various sections will bring up a context menu specific to that control. When viewing a model in the viewport, use the WASD keys on your keyboard to move the camera position and IJKL to look around. I’ve also included zip extraction functionality that can be found under the utilities menu for those who wish to use it instead of the usual QuickBMS script.
.NET Framework 2.0 (or greater)
XNA Framework 3.1 (4.0 is different)
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